The Underground Jungle will extend into and replace the Glowing Mushroom layer.The Ice biome extends to the top of the Glowing Mushroom layer, while the Underground Desert extends into the Cavern layer.The Marble Cave, Granite Cave, Glowing Mushroom biomes, and Spider Nest generate in the Underground layer.Except the innermost 14% of the world (7% to each side from the center of the world), from 200 tiles below the border between Underground and Cavern layers to 200 tiles above the bottom of the world, these areas are treated as the Ocean 50% of the time, while the other 50% as the Surface.Instead, the Ocean biome can be found in the Cavern layer: The Ocean biome will be overridden by evil biomes, meaning the original Ocean structure on each side of the world surface no longer acts as Ocean if they are not purified.Ash trees in the Underworld have a 3.55% chance to drop 20–40 Ropes when shaken.Pots in the Underworld contain Rope and Fallen Stars.spawns again when leaving the central area. The regular Underworld generation, enemies, etc.The only enemies that spawn in the center 24% of the world are Lava Slimes and Mimics (which only drop Surface and Underground loot during pre-Hardmode).Ash trees spawn on the island, along with Ash grass. The player spawns on an island in the center of the Underworld at the beginning of the game.Surface enemies such as Demon Eyes and Zombies replace normal enemies for that area. Aside from Glowing Mushroom tiles, it also contains Stone Blocks and early ores. This layer is completely occupied by the Glowing Mushroom biome.This "layer" is located in the Cavern layer, above the Underworld.Fireflies can spawn between 4:30 AM and 7:30 PM.See below for detailed Ocean biome condition.This means all the enemies, critters and the Angler that originally only spawning in the Ocean will be able to spawn there, but their natural spawn rate is reduced by 50%. ![]()
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